Jens Gallenbacher: Abenteuer Informatik, Spektrum
Akademischer Verlag, ISBN-13: 978-3827419262 (IT/CS without
computers, with material ready for use)
E. Mayer: Multimedia Learning, Cambridge University Press,
ISBN-13: 978-0521787499 (investigation results based on
empirical methods regarding also presentations)
education in information technology / computer science:
An introductory course for future computer science
teachers is somewhat different
from other academic courses.
It's not so much about reproduction of knowledge, but about a role-taking for
a teacher is very much concerned with the process of self-discovery of adolescents.
For such reasons a personal teaching
experience in a typical school is an important part of
Topics / schedule - Deutsche
Themen (ev. Englisch)
-- Buch "Hartmann": Zusammenfassung eines Teils des Buches (Compendium)
-- Buch "Gallenbacher": do. (3)
- Englisch (ev. Deutsch) -- Glossary / English
translation (2) -- csunplugged.org (3)
-- Richard Mayer: Multimedia learning (1)
- language irrelevant
-- presentation of a educational tool : f.e. (java-online.ch,
aplu.ch, jdroids.ch) (3)
of theory and practictal experience This course
is not really
comparable to a full-blown study in higher-education (f.e. at the
Institut of Gymnasial- und Berufspädagogik),
with its 3 pillars:
- theory (didactics, paedagogy, ...)
- didactics of information technology
- work experience in a real school.
Typical novice cs / it teacher errors:
- error of biography: imitation / repetition of own experiences in
school as a child / adolescent
- error of academy: reproduction of encyclopedical knowledge
- confusion between "informatics" and applications ("ict")
- disciplinary problems
It is difficult to achieve any sort of attitude change, so it is
advisable to use every occasion of teaching for developing one's own
capabilities and to make progress step by step this way.
What is the sense of ...
information technology / computer science?
This question is not only a permanent issue of discussion for
the background of many discussions with adolescents. -
engineering science -
entertainment - game - economic factor - means for survival of
mankind - the future general
education - new means of
communication - means to an end
(organ, instrument, medium: convenient typewriter or scientific
calculator etc.) - ...
CS classes have to be aadapted to the framework